About Assassin's Creed: SAMP

Assassin's Creed: SAMP (or in short, ACSAMP) popped up in my head somewhere in 2010/2011.
I then started working on the project, but unfortunaly I somehow stopped working at it.
Then one day in 2017 (halfway December) I found some old post on SA:MP forums and wondered why I stopped because it was actually quite awesome. There was already a map, a leap of faith function, an entire system for the animus, skins etc.
All this data has been lost unfortunately so the project is started over. And now with the new SA:MP updates since 2011 it can only become better!

The next information that I will add will be about the actual gamemode.